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Welcome to the Impulse Physics Wiki

Impulse Physics is a real-time physics engine primarily for games or other real-time applications. This wiki is intended to document the engine and provide an all-around reference including example code.

It currently supports the following:

  • Math library
  • 2D & 3D geometric shapes
  • Overlap tests between shapes

For a complete list of features, check the currently implemented features.

start.txt · Last modified: 2022/04/29 18:28 by max