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- | Welcome to the internal | + | ====== |
- | This wiki is intended to document the Impulse Physics | + | |
+ | Impulse Physics is a real-time physics engine primarily for games or other real-time applications. | ||
+ | This wiki is intended to document the engine and provide an all-round reference including example code. | ||
+ | |||
+ | |||
+ | It currently supports the following: | ||
+ | * Math library | ||
+ | * 2D & 3D geometric shapes | ||
+ | * Overlap tests between shapes | ||
+ | |||
+ | For a complete list of features, check the [[features|Currently implemented features]]. | ||
+ | |||
+ | ====== Links ====== | ||
+ | Impulse Physics | ||
+ | |||
+ | [[https:// |