Welcome to the Math Theory section of our wiki! Here you will find a collection of pages that explain the fundamental math concepts that underlie our engine.
At the heart of our physics engine lies a solid understanding of mathematical theory. Math theory allows us to model the behavior of objects in our games, and create realistic physics simulations that players can interact with.
This section covers a variety of topics, including:
These concepts are used extensively in our engine to simulate realistic physics interactions between objects in your games.
Whether you are a seasoned game developer or just starting out, we hope that this section will be a valuable resource for you. To get started, we recommend checking out our pages on Algebra and Calculus, as these provide the foundation for much of the math used in our engine.
Happy learning! -Max :)