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2d_geometric_shapes

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2D Geometry in Impulse Physics

Currently, there is support for:

  • Circle
  • Point (a typedef of 2D Vector)
  • Line
  • Rectangle
  • Oriented Rectangle

Line

A line consists of a start and end variable, each are Point2D instances. For convienence, the following functions are present:

  • Length()
  • LengthFast(), which returns the distance without performing the final, expensive sqrtf function.

Circle

A 2D circle consists of a radius and a origin (Point2D). It has no other special features in it's own class.

Rectangle

A 2D rectangle consists of an origin, (Point2D) and a size (Vector2).

A helper constructor is also given, named InitializeWithMinAndMax which takes 2 Point2D variables and will initialize the Rectangle for you.

Additionally, this class also has the following helper functions:

  • GetMin()
  • GetMax()
2d_geometric_shapes.1664816748.txt.gz · Last modified: 2022/10/03 17:05 by max